SUPPORTING DIGITAL LITERACY BY APPLYING QR-CODE FOR BRAWIJAYA MUSEUM’S HISTORICAL OBJECTS: A PROJECT FROM LECTURER’S INTERNSHIP PROGRAM
Keywords:
digital literacy, QR code, museum, english, technologyAbstract
The aim of this article was to investigate, describe and explain how to support digital literacy by applying CR-Code in tourism spots especially at Brawijaya Museum. The application of this technology was chosen based on the consideration that no tour guide at this place could speak English fluently. In yet, this museum was located in the centre of Kota Malang and usually visited by foreign tourists. Besides this issue, it was chosen to provide educational media for students who often visited this place for a study tour. QR-Code could be easily accessed by the students since they were young generations who belonged to digital society. They just needed their handphones and internet access. Then, they could scan the provided code. It would play oral description of the objects in English and in a minute. The method used to implement this technology were observation, consultation and discussion, planning, implementing, and evaluating. The result of this program was the use of QR-Code to guide the museum visitors including foreign and domestic tourists. It contributed to the body of knowledge in terms of the application of the QR-code technology. It could be implemented in different environment with the similar problem. It was hoped that the result would give significant support to the museum and the visitors in terms of saving the time and energy.
